// functions for reman

  function showMore(bullet){
  
    // make shortcuts to info div
    var iDiv=document.getElementById("infoDiv");
	  iDiv.style.background="#cccccc";
	  iDiv.style.position="absolute";
	  iDiv.style.visibility="visible";
	  iDiv.style.zIndex=100;
	  iDiv.style.fontFamily="arial";
	  iDiv.style.fontSize="8pt";
    
    // create variable for innerhtml data
    var temp;
		    
    // decide which bullet is requested
  	switch(bullet){
  		case 9:
  			temp="<b>9MM LUGER</b>"+space(32)+"<span class='xClass' onClick='showLess()'>[x]</span><br />";
  			temp+="<hr />";
  			temp+="<span style='font-size:8pt'>";
  			temp+="115 Gr. Jacketed Hollow Point<br />";  	
  			temp+="Velocity 1150 FPS<p />";
  			temp+="115 Gr. Full Metal Jacket<br />";  	
  			temp+="Velocity 1150 FPS<p />";   
  			temp+="124 Gr. Full Metal Jacket<br />";  	
  			temp+="Velocity 1150 FPS<p />";  		
  			temp+="</span>";
			  iDiv.style.top=270;
			  iDiv.style.left=600;  	
			  iDiv.style.width=200;		
  			iDiv.innerHTML=temp;  	
  			fadeIn(); 
  			break;    			
   	  case 45:
  			temp="<b>.45 ACP</b>"+space(39)+"<span class='xClass' onClick='showLess()'>[x]</span><br />";
  			temp+="<hr />";
  			temp+="<span style='font-size:8pt'>";
  			temp+="200 Gr. Match Semi-Wadcutter<br />";  	
  			temp+="Velocity 875 FPS<p />";   
  			temp+="230 Gr. Full Metal Jacket<br />";  	
  			temp+="Velocity 850 FPS<p />";    			
  			temp+="</span>";
			  iDiv.style.top=400;
			  iDiv.style.left=600;  	
			  iDiv.style.width=200;		
  			iDiv.innerHTML=temp;  	 
  			fadeIn();   			
  			break; 
  	  case 40:
  			temp="<b>.40 S&W</b>"+space(38)+"<span class='xClass' onClick='showLess()'>[x]</span><br />";
  			temp+="<hr />";
  			temp+="<span style='font-size:8pt'>";
  			temp+="165 Gr. Full Metal Jacket<br />";  	
  			temp+="Velocity 1100 FPS<p />";
  			temp+="180 Gr. Full Metal Jacket<br />";  	
  			temp+="Velocity 1000 FPS<p />";   
  			temp+="180 Gr. Jacketed Hollow Point<br />";  	
  			temp+="Velocity 1000 FPS<p />";  
  			temp+="</span>";
			  iDiv.style.top=470;
			  iDiv.style.left=600;  	
			  iDiv.style.width=200;		
  			iDiv.innerHTML=temp;  	 
  			fadeIn();   			
  			break;  
  	  case 223:
  			temp="<b>.223 REMINGTON</b>"+space(155)+"<span class='xClass' onClick='showLess()'>[x]</span><br />";
  			temp+="<hr />";
  			temp+="<span style='font-size:8pt'>";
  			temp+="<table cellpadding='10pt' class='xClass' >";
  			temp+="<tr>";
  			temp+="<td class='popup' width='27%'>";
  			temp+="36 Gr. Varmint Grenade<br />";  			
  			temp+="Velocity 3750 FPS<br />";
  			temp+="</td><td class='popup' width='30%'>"
  			temp+="60 Gr. Soft Point<br />";  			
  			temp+="Velocity 3100 FPS<br />";
		  	temp+="</td><td class='popup'>"	
  			temp+="</td>";
  			temp+="<td rowspan='6' class='popup' valign='top'>";
  			temp+="Rifles for the .223 utilize a wide range of rifling ";
  			temp+="twist rates, from 1 twist in 7\" to 1 twist in 12\". Bullets ";
  			temp+="above 60 grains require faster twists to provide the ";
  			temp+="best accuracy. As a general rule, bolt action rifles have ";
  			temp+="a 1 in 12\" twist and shoot best with bullet weights of 60 ";
  			temp+="grains or less. Semi-automatic rifles produced since 1985 generally have a faster ";
  			temp+="twist and can stabilize the heavier bullets, but may not perform well with the lightest ";
  			temp+="bullets. The 60 grain versions are good choices for agencies or individuals who need ";
  			temp+="one bullet weight to work in a variety of rifles with different twist rates from ";
  			temp+="1 in 7\" to 1 in 12\". Our staff is pleased to assist in helping you make a selection ";
  			temp+="for your particular needs. ";
  			temp+="</td></tr>";
  			temp+="<tr>";
  			temp+="<td class='popup'>";
  			temp+="40 Gr. Hornady V-MAX<br />";  			
  			temp+="Velocity 3600 FPS<br />";
  			temp+="</td><td class='popup'>"
  			temp+="60 Gr. Hornady V-MAX<img src='images/moly.jpg' alt='Available in Molycoat' /><br />";  			
  			temp+="Velocity 3100 FPS<br />";
  			temp+="</td></tr>";
  			temp+="<tr>";
  			temp+="<td class='popup'>";
  			temp+="50 Gr. Hornady V-MAX<img src='images/moly.jpg' alt='Available in Molycoat' /><br />";  			
  			temp+="Velocity 3300 FPS<br />";
  			temp+="</td><td class='popup'>"
  			temp+="68 Gr. Heavy Match HP<img src='images/moly.jpg' alt='Available in Molycoat' /><br />";  			
  			temp+="Velocity 2850 FPS<br />";
  			temp+="</td></tr>";  
  			temp+="<tr>";
  			temp+="<td class='popup'>";
  			temp+="52 Gr. Match HP<img src='images/moly.jpg' alt='Available in Molycoat' /><br />";  			
  			temp+="Velocity 3250 FPS<br />";
  			temp+="</td><td class='popup'>"
  			temp+="69 Gr. Sierra MatchKing<img src='images/moly.jpg' alt='Available in Molycoat' /><br />";  			
  			temp+="Velocity 2850 FPS<br />";
  			temp+="</td></tr>";  
  			temp+="<tr>";
  			temp+="<td class='popup'>";
  			temp+="55 Gr. Full Metal Jacket<br />";  			
  			temp+="Velocity 3200 FPS<br />";
  			temp+="</td><td class='popup'>"
  			temp+="75 Gr. Heavy Match HP<img src='images/moly.jpg' alt='Available in Molycoat' /><br />";  			
  			temp+="Velocity 2750 FPS<br />";
  			temp+="</td></tr>";  	
  			temp+="<tr>";
  			temp+="<td class='popup'>";
  			temp+="55 Gr. Soft Point<br />";  			
  			temp+="Velocity 3200 FPS<br />";
  			temp+="</td><td class='popup'>"
  			temp+="77 Gr. Sierra MatchKing HP<img src='images/moly.jpg' alt='Available in Molycoat' /><br />";  			
  			temp+="Velocity 2750 FPS<p />";
			  temp+="<tr>";
  			temp+="<td class='popup'>";
  			
		  	temp+="</td><td class='popup'>"		
		  	temp+="<img src='images/moly.jpg' alt='Available in Molycoat' /> AVAILABLE IN MOLYCOAT<br />";  	  			
  			temp+="</td></tr>";  	  			  			  			
  			temp+="</table>"  			
  			temp+="</span>";
			  iDiv.style.top=530;
			  iDiv.style.left=200;  
			  iDiv.style.width=600;			
  			iDiv.innerHTML=temp;
  			fadeIn();   			
  			break; 
  			 			
  	  default:
  	  	//do nothing;
  	} // end switch 	
  	  	
  } // end function showMore()